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(Book #2 of The Airship Pirate Chronicals)

In this sequel to The Wrath of Fate, the Airship Ophelia lists, burnt and broken, in a tropical sea. Her crew has been scattered across the face of a ruined world, or lost in time, and now it is my job to pick up the pieces.

What’s to become of my wife and children, whom I left in the aerial city of Isla Aether? This was one of the last of the free cities, held aloft over a world given back to the beasts. I fear this city will be a target now that the Emperor’s life, and mercy, is at an end. What would become of Kristina if she was taken back to a life of servitude in the walled cities? What would become of the children if they were left wandering alone in wastelands filled with nomadic tribes and prehistoric predators?

What is to become of young Lilith Tess, who jumped ship in the 1930’s only to be lost in time? I saw her again, here at the end of days, and she was a queen. What journey did she take that led her to this fate?

And perhaps least important of all, what is to become of me and the last of our crew? I stand here on the deck of this ship that has held me through all my misguided attempts to make the world a better place. This ship, and her captain and crew, are beaten.

Do I have the strength to pull everything together again? Do I still have the strength to get this ship flying?

What other choice do I have?

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(Book #1 of The Airship Pirate Chronicals)

There will come a time when freedom is considered too dangerous. Cities are walled, and citizens are chained to round-the-clock jobs to keep them controlled and in place. Change and progress are outlawed.

There will come a time when clockworks wake up, only to find they are not allowed to be awake. They hide in fear, not daring to break their chains of slavery.

There will come a time when freedom is outlawed. Free men must scrape a living in the dirt of the prairies, or in the skies above them. These hardened men and women fight for their lives and their freedom against beasts of the field, police in the cities, and pirates in the sky.

When freedom is outlawed, only the outlaws are free.

This time will come, and it was all my fault. Sorry about that.

The World of Airship Pirates

The world of the Airship Pirates Chronicles is based on the songs of Abney Park. For more then 20 years "Captain" Robert has written over 100 songs of adventure. In 2010, Robert started writing The Wrath Of Fate, the novel based on the songs, and this was followed by the Airship Pirates Role-playing game series, and will soon be joined by a series of Graphic novels telling the origins of the characters in The Wrath Of Fate.

Just a few of the many books and albums set in
the world of The Airship Pirates Chronicals.


Graphic Novel

We have begun work on the first graphic novel set in the world of Abney Park.

Here is a mock up of the first page, drawn by Juan Pablo Valdecantos Anfuso.


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